PATHFINDERS
Specialist reconnaissance infantry, T’au Pathfinders range far ahead of their allies. Pathfinder kill teams are capable of operating independently of the main T’au force, and are equipped for almost any situation. Their advanced wargear and potent weaponry enable them to disrupt communications, perform acts of sabotage and destroy targets.
Faction Rules
Operatives
Ploys
Equipment
Tac Ops
Operatives
Shas’ui Pathfinder
APL
2
Move
6"
Save
5+
Wounds
8
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Pulse carbine | 4 | 3+ | 4/5 | ||
Gun butt | 3 | 4+ | 2/3 |
Markerlight
Art of War
Assault Grenadier Pathfinder
APL
2
Move
6"
Save
5+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Pulse carbine | 4 | 4+ | 4/5 | ||
Fusion grenade | 4 | 3+ | 4/3 | Range 6", Devastating 2, Limited 1, Piercing 2, Saturate | |
Gun butt | 3 | 4+ | 2/3 |
Markerlight
Grenadier Specialist
Blooded Pathfinder
APL
2
Move
6"
Save
5+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Suppressed pulse carbine | 4 | 3+ | 4/5 | Silent | |
Gun butt | 3 | 4+ | 2/3 |
Markerlight
Veteran
Comms Specialist Pathfinder
APL
2
Move
6"
Save
5+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Pulse carbine | 4 | 4+ | 4/5 | ||
Gun butt | 3 | 4+ | 2/3 |
Markerlight
Signal
Drone Controller Pathfinder
APL
2
Move
6"
Save
5+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Pulse carbine | 4 | 4+ | 4/5 | ||
Gun butt | 3 | 4+ | 2/3 |
Markerlight
Remote pilot
Drone Controller
Marksman Pathfinder
APL
2
Move
6"
Save
5+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Marksman rail rifle (standard) | 4 | 3+ | 4/4 | Devastating 2, Lethal 5+, Piercing 1 | |
Marksman rail rifle (dart round) | 4 | 3+ | 3/4 | Piercing 1, Silent | |
Gun butt | 3 | 4+ | 2/3 |
Medical Technician Pathfinder
APL
2
Move
6"
Save
5+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Pulse carbine | 4 | 4+ | 4/5 | ||
Gun butt | 3 | 4+ | 2/3 |
Markerlight
Medikit
Medic!
Shas’la Pathfinder
APL
2
Move
6"
Save
5+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Pulse carbine | 4 | 4+ | 4/5 | ||
Gun butt | 3 | 4+ | 2/3 |
Markerlight
Group Activation
Fearless on the Frontline
Transpectral Interference Pathfinder
APL
2
Move
6"
Save
5+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Pulse carbine | 4 | 4+ | 4/5 | ||
Gun butt | 3 | 4+ | 2/3 |
Markerlight
Multi-dimensional vision
System jam
Weapons Expert Pathfinder
APL
2
Move
6"
Save
5+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Ion rifle (standard) | 5 | 4+ | 4/5 | Piercing Crits 1 | |
Ion rifle (overcharge) | 5 | 4+ | 4/5 | Hot, Lethal 5+, Piercing 1 | |
Rail rifle | 4 | 4+ | 4/4 | Devastating 2, Lethal 5+, Piercing 1 | |
Gun butt | 3 | 4+ | 2/3 |
MB3 Recon Drone
APL
3
Move
6"
Save
4+
Wounds
12
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Burst cannon (focused) | 5 | 4+ | 3/4 | Ceaseless, Heavy (Reposition only), Punishing | |
Burst cannon (sweeping) | 4 | 4+ | 3/4 | Ceaseless, Heavy (Reposition only), Torrent 1" | |
Ram | 3 | 5+ | 2/3 |
Markerlight
Analyse
Drone
MV1 Gun Drone
APL
2
Move
6"
Save
4+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Twin pulse carbine | 4 | 4+ | 4/5 | Ceaseless | |
Ram | 3 | 5+ | 2/3 |
Drone
MV4 Shield Drone
APL
2
Move
6"
Save
4+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Ram | 3 | 5+ | 2/3 |
Drone
Shield Generator
MV7 Marker Drone
APL
2
Move
6"
Save
4+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Ram | 3 | 5+ | 2/3 |
Markerlight
Drone
High-intensity Markerlight
MV31 Pulse Accelerator Drone
APL
2
Move
6"
Save
4+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Ram | 3 | 5+ | 2/3 |
Pulse accelerator
Drone
MV33 Grav-inhibitor Drone
APL
2
Move
6"
Save
4+
Wounds
7
NAME | ATK | HIT | DMG | WR | |
---|---|---|---|---|---|
Ram | 3 | 5+ | 2/3 |
Drone
Grav-inhibitor